Friday 26 April 2013

April 26 ESCAPE Update

Hey everyone,

Some updated images for my contributions to the Escape project:


I was trying to render out a wireframe as well. But for whatever reason the targa file was corrupting. I will work on this issue and try and get something out one of these days.

There are still a few little errors that I want to fix. The normal map on the triangular building needs a little work, as well as a detailed spec map. And Im not sure if I like the pertruding windows on the townhouses. Perhaps I will sink them in slightly like I've done on the Tri Building.

As far as diffuse goes, Im happy with how its looking. I will probably use a similar pallet for the townhouses, though I want to go for a higher contrast feel.

The others are making good progress, and when we have an updated project page I will link it to this blog post.

Thanks for the read! I appreciate any comments/critiques that you guys have to offer.

-David Stelmaschuk